3D CHARACTER ARTIST
SOFÍA GRANADO
Stylized characters, environments and game-ready assets for videogames and
real-time worlds.
MY WORK
FEATURED WORK
Selected character art, environments and stylized assets
focused on game art production.

CHARACTER ART
Fantasy Mage
Stylized fantasy character designed for game-ready production workflows.
HARD SURFACE
Rally Car
Vehicle modeling
project exploring
hard-surface workflows
and proportions.

STYLIZED PROP
Magic Tome
Stylized magical prop
with vibrant and
fantasy-inspired
materials.
THE ARTIST
ABOUT ME

I'm Sofía Granado, a 3D Character Artist based in Valencia, Spain.
I hold a degree in Video Game Development and Interactive
Experiences, a Master's in Art for Video Games, and a specialized Master's in Character Art — all driven by one goal: creating characters and worlds that feel alive.
My work focuses on stylized aesthetics, strong visual identity, and storytelling through color and form. I pay close attention to every
detail — from the first concept sketch to the final game-ready asset.
I'm currently looking for opportunities as a 3D artist — whether in a
studio, as a freelancer, or collaborating on indie projects. If you think
we could create something great together, I'd love to hear from you.
Education
Master's Degree in AAA Characters
Voxel School
Master's Degree in Digital Sculpting & Modeling
Voxel School
Bachelor’s Degree in Video Game Design and
Interactive Technologies
Florida Universitària
Blender
Maya
Zbrush
3D Max
Tools & Software
Substance
3D Painter
Marmoset
Topogun
Marvelous
Designer
Photoshop
Illustrator
Unity
Unreal
Engine
WHAT I OFFER
SERVICES
01
CHARACTER ART
Stylized game-ready characters
with strong visual identity,
appealing silhouettes and detailed
texturing for real-time engines.
02
PROP & ASSET DESIGN
Stylized props, weapons and game
assets designed for production
pipelines, optimized for real-
time rendering.
03
ENVIRONMENT ART
Stylized environments and interior
scenes focused on mood, lighting
and storytelling for videogames
and interactive worlds.
04
CONCEPT TO 3D
Full pipeline from concept
sketch to final game-ready 3D
asset. Ideal for indie studios
and personal projects.
HOW I WORK
WORKFLOW
We start with a conversation. You share your vision, references
and requirements. I ask questions to fully understand the project
before touching a single polygon.
01. BRIEF & DISCOVERY
I develop the initial shapes and proportions — a rough 3D
blockout or concept sketches to validate the direction before
committing to full detail.
02. CONCEPT & BLOCKOUT
With the concept approved, I build the full 3D model with all the
detail, silhouette and personality the character or asset needs.
03. MODELING & SCULPTING
Colors, materials and surface details come to life. This is where
the stylized aesthetic really shines — vibrant palettes and strong
visual identity.
04. TEXTURING & MATERIALS
Clean, organized files delivered in your preferred format — ready
for your engine or pipeline. Final render included for portfolio
and presentation purposes.
05. FINAL DELIVERY
GET IN TOUCH
CONTACT ME
Available for freelance projects, studio positions and collaborations.
Let's create something great together.
sofiagranado2606@gmail.com
BASED IN
Valencia, Spain
AVAILABILITY
Open to work — Freelance & Studio
FIND ME ON
CURRICULUM VITAE
ArtStation
Download CV
